Welcome to Sonic Mania: Ruby Chronicles! 

Tired of playing the same old levels? Is encore mode not "unique enough"? Do characters feel too same-y? This mod's for you!

Ruby Chronicles adds interesting changes to every level with new routes, special twists with old gimmicks, harder bosses, and more! You'll be forced out of your comfort zone with this mod!

Here's a brief list of all the changes:

Zones: 

Green Hill: More ziplines are featured and Robotnik's leftover wrecking balls are scattered across the plains. Use them to barrage through paths! 

Hazard Plant: In the industrial area of the city lies the dangerous Hazard Plant. Try to not drown in the flooding chemicals

Studiopolis: Head downtown into this media metropolis! TV Vans are everywhere, will you appear on the news?? 

Flying Battery: Jump onto the airship and ride the Magrails! 

Press Garden: You've reached the heart of Studiopolis' propaganda. New routes are available for Sonic to speed through this press.

Stardust Speedway: Mother Nature has taken control of this temple, opening new routes and blocking existing ones. 

Hydrocity: The city is completely submerged! Can you drain the water? Beware of the terrain's water damage, causing water to gush out everywhere!

Mirage Express/Mirage Saloon: Jump onto a moving train or explore the old train wreckage deep in the canyon before reaching the Saloon!

Oil Ocean: The chemicals from the Hazard Plant have made the oil toxic, try to stay out of it!

Lava Reef: Explore the old mineral mine and watch out for the leftover mining equipment.

Metallic Madness: Shrink rays are scattered all over the base! Watch out for extra pistons and buzzsaws!

Titanic Tower: You've reached the highly-advanced metropolis! Climb and enter the tower, and collect the Phantom Ruby for the final time! 

Special Stages:

Stage 1/7: Orb Starvation - Less blue orbs, cherish them all or you'll run out of time!

Stage 2/6: UFO Headstart #1: UFO starts father away from you!

Stage 3/5: One Small Step: UFO is closer, but you're short on time!

Stage 4/4: Hazard Maze: Deadly hazards are everywhere!

Stage 5/3: Take Your Time: It's gonna be tricky getting to mach 3...

Stage 6/2: UFO Headstart #2: UFO is even father away! 

Stage 7/1: Gotta Go Fast: Reaching mach 3 will be a breeze, watch out for gaps!  

Characters: 
Each character now has their own stats to fit your playstyle!

Sonic: The Blue Blur himself. Being perfectly balanced, he focuses on acceleration to help you reach the perfect speed quickly.
- Speed: 6
- Accel: 0.08
- Jump: 6.5

Tails: Sonic's best friend, he revolves around being there for his team; harnessing excellent verticality.
- Speed: 6
- Accel: 0.05
- Jump: 6.75

Knuckles: The brute, this knucklehead can burst through rocks and flex his muscles. Despite lacking verticality, he makes up for it with reliable horizontal movement.
- Speed: 6
- Accel: 0.05
- Jump: 6

Ray: A cheery fellow, this flying squirrel excels in both horizontal and vertical movement.
- Speed: 6
- Accel: 0.05
- Jump: 6.50

Mighty: The master of defense, don't let his heavyweight deceive you, he can defend against most attacks with his hard shell.
- Speed: 7
- Accel: 0.04
- Jump: 6.60


CREDITS:

- vgmusic.com - For the midi used to make the ost remixes
- Sonic Roboblast 2 Team - Desolate Twilight remix used in Press Garden
- Retro Engine Modding Discord Server - For all the support, you're awesome! 